The essence of Sean’s career has been a broad-ranging interest in all aspects of design for film, television and other screen media. His career prior to teaching spans a wealth of experience, beginning as co-founder of his own production company, Meaningful Eye Contact (MEC), with Alex Proyas and Peter Miller. Sean quickly garnered a reputation for eye-catching visuals and inventive concepts. While producing music video clips for high profile acts such as INXS, Crowded House, and Fleetwood Mac, Sean developed a passion for the disciplines of production design, art direction, graphics and animation that would become instrumental in his future career.
During this period Sean received an AFI nomination for “Best Art Direction” for his work on Alex Proyas’ post-apocalyptic gothic fantasy feature Spirits of the Air, Gremlins of the Clouds. MEC were also the recipients of a number of music video awards through the eighties.”
Having turned freelance, Sean continued to work on numerous television commercials, music videos, television productions and several more feature films. Animation and motion graphics had always been an important part of his practice, but in 2001 Sean made the decision to leave Production Design and focus on these areas whilst undertaking a Masters in Design at UTS.
Since then he has undertaken a range of work including infographic animation, screen graphics, museum interactives, collaborations on broadband and mobile platform content, and personal projects. Prior to accepting the role as Head of Animation and Game Development at JMC Academy, Sean taught animation, video design and screen-based media at UTS for over twenty years.
Oliver has over 15 years experience in the areas of graphic design, multimedia and marketing, having run his own design company, Sweetspot Design over this period. For seven of these years, Oliver performed regular work for the highly popular children’s entertainment group, The Wiggles. This work included the creation of their interactive web content as well as handling their e-marketing requirements.
Wishing to indulge his passion for film-making and storytelling, Oliver undertook further studies at the Design Centre in Enmore from where he received a Diploma of 3D Animation & Visual Effects with Distinction in 2011.
Most recently he founded animation studio, Big Cookie Studios and produced the CG animated music video ‘Little Darling’, which won a number of international awards, including in Los Angeles and New Jersey.
Matt Dignam is studio manager at Plastic Wax. A seventeen year industry veteran spanning across CGI, Post Production, VFX and Directing, Matt has played a pivotal role in most cinematic trailers and CG productions since his return to Plastic Wax in 2010. With a focus on production technologies and innovation, Matt is a driving force behind the continual progress and development of the studio.
Miranda is the Co-ordinator, Creative Intelligence Unit at UTS and previous was a marketing assistant for the Faculty of Engineering.
She has more than five years experience working in administration and management, and three years experience working in design and marketing. Miranda holds a Bachelor degree in Digital Media and Animation, and has completed courses in writing, directing, speech and drama, and music. Miranda has been a volunteer for SIGGRAPH for a year and half and also volunteers for High School Outreach programs such as the Girls’ Programming Network (GPN) and the National Computer Science School (NCSS).
Kwan is the Concept Art and Illustration coordinator and a lecturer at the Academy of Information Technology (AIT). She has worked for MorfDynamics and OneArt Studio as well as freelanced for commercial companies 2and2, Hackett Film and Bohemia Group. She has over five years of industry experience taking on the role of an illustrator, graphic designer, motion graphic animator and concept artist. In 2012, Kwan won the UTS Game Design competition sponsored by Microsoft. In 2015, her team won the Best Use of Theme at Global Game Jam Sydney. She graduated from the University of Technology, Sydney, with a Master’s degree in Animation.
R&D Lead Developer
Daniel is a software developer in the R&D department at Animal Logic
where he works on graphics tools. His recent contributions may been seen
in Sucker Punch and Legend of the Guardians: The Owls of Ga’Hoole.
Omar is a digital artist and technologist who has a passion for
computer graphics. He holds degrees and certification in Multimedia,
Information Technology and 3D Animation / VFX. During his varied
career, he has been involved in a wide ranging spectrum of
professional and creative services, including working for consulting
firms and financial corporations on large technology driven projects
as well as producing media for learning systems at major Australian
universities. His animation credits include several feature films and
he is currently working at one of Sydney’s premier animation studios
on a brick – based animated feature, which is awesome.
Bill works for the University of New South Wales (UNSW) as the AV Manager for the College Of Fine Arts (COFA), keeping the audio and video labs and studios running and assisting academic staff, undergraduate and postgraduate students with the wide range of software and hardware that COFA uses.
Bill had 15 years of experience working for Apple as firstly Technical Support Engineer and later as a Systems Engineer, specialising in the Video, Broadcast and Publishing markets. Bill has been trained in Shake, Final Cut Pro, DVD Studio Pro, Motion, Combustion, Apple server products and Vectorworks, but is experienced in a wide range of other software packages.
Bill has worked on a review panel for the University of Wollongong Masters of Digital Media as well as a speaker at the Australasian Music Business Conference. He has also acted as a consultant to Channel 7, Channel 9, and SBS. In the early days of Apple’s entry into the professional video market, Bill provided technical support for many of the Australia post-production houses such as Animal Logic, Rising Sun Pictures, and Fuel.
Provide a contact at COFA for the SIGGRAPH NSW chapter, as well as providing facilities at COFA to support the SIGGRAPH meetings and assist with the running of the meetings.
Currently Training Supervisor at Animal Logic. Joined AL as a Recruiter in 2004. Previously from 1999 to 2004 was New Media Officer at the NSW Film and Television Office and from 1994 to 1999 was the Visual Arts Industry Unit Coordinator at the National Association for the Visual Arts. BSc (Arch), Sydney University, 1988. BFA, College of Fine Arts, UNSW, 1993.
Dr. Shilo McClean is the author of the books: The Digital Playing Fields: New Rulz for Film, Art and Performance (Currency House, July 2010), Digital Storytelling: the narrative power of visual effects in film (MIT Press, 2007; 2008; 2009) and So What’s This All About Then: a non-user’s guide for digital effects in film (AFTRS, 1998) and she was a consultant to Animal Logic on the production of their Art of the Legend of the Guardians book, (2012) and was UTS Data Arena Showreel’s producer, a 360° 3D stereo CG film created by Animal Logic to be released in 2015. She designs and conducts seminars, workshops, and lectures for industry and tertiary courses in filmmaking, digital visual effects, fine arts, architecture and storycraft and mentors PhD candidates through the UTS Research Mentorship program. For over a decade, she was a consultant to Screen NSW for the establishment and conduct of the annual Digital Visual Effects Scheme. She produced and directed two documentary videos on digital visual effects on their behalf and was a digital strand curator for the Sydney Film Festival, producing and directing the podcasts for the festival program. Her consulting and editorial work ranges from digital image curation for games developers, strategic advice on educational/media ICT development and digital content, and the development of strategy documents and reporting in the areas of digital media/ICT. Shilo has been an active member of the Chapter since its inauguration. Shilo was one of the Founding Board Members of the local Chapter and was the Vice Chair of Sydney ACM SIGGRAPH (Professional Chapter) for almost a decade prior to stepping up for the Chair position in 2012.