Monthly Archives: June 2007

Sound & Image

Greetings, everyone. I apologize for the delay in posting this review but June is Sydney Film Festival time and, as a guest curator, it tends to monopolize me for the duration.

On Wednesday, 6 June we were thrilled to have Steve Murphy present the session Sound & Image, a compelling examination of the importance of sound in filmmaking and of how some sounds have become inextricably linked with certain images over time. Opening with an Apollo 8 image of the Earth from space with the opening bars of Also sprach Zarathustra (op. 30, Richard Struass) playing in accompaniment, Steve made the point that certain pieces of music linked to particular images have become cultural icons. He cited the sound of a light sabre as one of the most well-known sounds and described how crucial that sound is to elevating what is, visually, simply a sword fight into a viscerally exciting part of cinema. (For those of you who have a Wii and the sound linked for the wiisabre, I’m sure you agree how clever was the sound designer who came up with that sound — and for those who now want to be the loungeroom jedi:
http://isnoop.net/blog/2006/12/07/wiisaber-a-wii-mac-and-lightsaber-sandwich/

Steve described how sound is a powerful storytelling tool in its own right that can be used to create transitions between scenes, link scenes through motifs, compress time and help cut images that do not advance the story. He described the importance of thinking about how to hear a scene and the need to bear in mind that the characters hear and that sound is a way to express their experience and emotions within a scene.

He demonstrated this by playing a series of ‘sound stories’ using various combinations of footsteps, knocks, and car approaches to show how the different soundscapes changed our perception of plot, tension and events unfolding.

Steve then noted that filmscores now fill up to 85 minutes in the average 90 minute film and remarked on how this is often used to tell us how to feel about the action. He warned us that sound cannot fix a bad performance and that revoicing does not change delivery. Bad dialogue is bad dialogue and a film that drags visually will not be saved by trying to change the pace with sound. In essence, if it looks crap, sound will not make it more convincing.

However, a film can be lifted and made complete by good sound design and he recommended that filmmakers take the trouble to create fresh soundtracks rather than rely upon library sources that tend to be overused and cliche.. He quoted Randy Thom (Apocalypse Now, Star Wars V, Mars Attacks, The Incredibles, War of the Worlds — see full list at:
http://www.imdb.com/name/nm0858378/

as saying: Sound is the quickest way to the heart. It was an excellent filmcraft session and Steve recommends the followings sites:

http://www.sounddogs.com/videos.htm
http://www.youtube.com/group/sounddesign
http://filmsound.org/

He says: “The first two are for videos about sound design; the last one is an excellent resource on film sound which steers away from technology and just looks at issues and theory.”

It was great night. We gave a way a pair of tickets to the Sydney Film Festival world premiere of Australia’s first feature length machinima, Stolen Life. We’re hoping to have the creators of that project join us for an event later in the year. In the meantime, July is our re-screening of last year’s Electronic Theatre animations and a chance for people to meet up prior to the conference in the US. See you on the 4th of July!

GRAPHITE 2007 : Call for e-Cinema Submissions

GRAPHITE 2007
1-4 December 2007
Perth, Western Australia
http://www.graphite.siggraph.org

ACM SIGGRAPH and the GRAPHITE 2007 organising committee invite you to participate in the 5th International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia, GRAPHITE 2007.

GRAPHITE 2007 will provide a unique atmosphere for researchers, technologists, artists, industry professionals, educators and students to mingle while taking in the latest technical and artistic accomplishments from around the globe.

We welcome contributions relating to computer graphics and interactive techniques including, but not limited to:

  • Modelling
  • Animation
  • Graphics Hardware
  • Digital Art and Artists
  • Scientific Computing and Visualisation
  • VR/AR/Mixed Reality
  • Gaming
  • Rendering
  • Novel Interaction Techniques
  • Stereoscopic, Dome and Other Display Technologies
  • Mobile Graphics
  • Imaging
  • Motion Capture
  • Virtual Museums and Heritage
  • Immersive Environments and Group Interaction
  • Philosophy and History of Computer Graphics and Interaction

About e-Cinema

GRAPHITE2007 e-Cinema submissions are invited from computer graphics visualisers, including: scientific as well as artistic research groups, video- and film- makers, game developers, architectural and engineering visualisation, computer animators and computer graphics students. The e-Cinema program will showcase material that demonstrates innovative computer animation or image processing techniques or that explains technical details of research development. It will include material of scientific, artistic, entertainment and cultural value.

Subject matter may include any form of visual representation that employs computer-generated imagery, suitable for single-screen projection: animation, motion graphics, entertainment technologies, visual effects, scientific and medical visualisation, interactive technologies, research and development, education, architecture, art and design, music, dance, interactive performance, narrative works, non-narrative works, experimental works, game development and design, commercial productions for film and broadcast, and student productions.

Note : due to organisational and technical limitations works that require live performance components will not be accepted for the e-Cinema. Individuals or groups contemplating such submissions should contact the Digital Art Program with enquiries.

All accepted entries will be screened at the GRAPHITE2007 conference and will also be compiled into the GRAPHITE2007 DVD Showreel.

Submission

To submit you entry into the e-Cinema, simply download and fill out the Submission Guidelines and Acceptance Agreement and send these along side your submission package. Carefully follow the instructions in the Submission Guidelines for full details.

http://graphite.bur.st/files/GRAPHITE2007_Electronic_Cinema_Submission_Guidelines.pdf
http://graphite.bur.st/files/GRAPHITE2007_Electronic_Cinema_Acceptance_Agreement.pdf

Key Dates

  • Sat 1st September : e-Cinema submission deadline
  • Mon 1st October : e-Cinema notification of acceptance

Contact

For enquiries relating to the GRAPHITE 2007 e-Cinema, please email graphite07-ecinema ‘at’ siggraph.org.

Subscribe to the GRAPHITE 2007 mailing list to receive conference updates:
http://lists.siggraph.org/mailman/listinfo/graphite2007.

GRAPHITE 2007 : Call for Papers

GRAPHITE 2007
1-4 December 2007
Perth, Western Australia
http://www.graphite.siggraph.org

ACM SIGGRAPH and the GRAPHITE 2007 organising committee invite you to participate in the 5th International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia, GRAPHITE 2007.

GRAPHITE 2007 will provide a unique atmosphere for researchers, technologists, artists, industry professionals, educators and students to mingle while taking in the latest technical and artistic accomplishments from around the globe.

We welcome contributions relating to computer graphics and interactive techniques including, but not limited to:

  • Modelling
  • Animation
  • Graphics Hardware
  • Digital Art and Artists
  • Scientific Computing and Visualisation
  • VR/AR/Mixed Reality
  • Gaming
  • Rendering
  • Novel Interaction Techniques
  • Stereoscopic, Dome and Other Display Technologies
  • Mobile Graphics
  • Imaging
  • Motion Capture
  • Virtual Museums and Heritage
  • Immersive Environments and Group Interaction
  • Philosophy and History of Computer Graphics and Interaction

Submission and Author Schedule

As with our past conferences, the GRAPHITE online paper submission system will be used by authors to create their profiles and manage their presentation details, including abstract and paper details.

Papers selected for the conference will appear in the GRAPHITE 2007 conference proceedings, to be published by the ACM.

The online submission system will be available on this website from 2nd July 2007.

Subscribe to the mailing list to stay up to date with GRAPHITE 2007:
http://lists.siggraph.org/mailman/listinfo/graphite2007.

Attendance Requirements

For your paper to appear in the proceedings, at least one of the authors must register for the conference and attend to present the work.

Key Dates

  • Mon 2nd July : Site opens for paper submissions
  • Fri 27th July : Papers and Short Papers submission deadline
  • Fri 14th Sep : Registration opens
  • Fri 21st Sep : Notification of acceptance
  • Mon 8th Oct : Camera-ready papers due
  • Sat 1st Dec-Tue 4th Dec : Conference

Papers

Papers should describe original and unpublished work. Authors should submit a manuscript electronically as a PDF file. The paper should not exceed 8 pages single spaced in length including images, figures, tables and references.

Paper submissions must be anonymised to facilitate blind review. Authors are encouraged to take care throughout the entire document to minimise references that may reveal the identity of the authors or their institutions.

The paper should only include the title of the paper. Authors’ names, affiliations, postal addresses, e-mail addresses and the contact person for the paper will be submitted separately through the online submission system along with the PDF version of the paper.

Short Papers/Sketches

Short papers/sketches are intended to allow authors to present work which is perhaps more applied, or in a less finalised state, in order to expose ideas and generate discussion and debate with other delegates. They should be no more than 4 pages long.

Short papers will also be published in the conference proceedings but will be identified as shorter contributions.

Paper Format

The format of papers and short papers should conform to the style for “Conferences sponsored by ACM SIGGRAPH” described at http://www.siggraph.org/publications/instructions/

Student Prize

A prize will be awarded for the best student paper presented at GRAPHITE 2007. Please indicate that you are a student when submitting your paper.

Posters

A separate call for posters will be made in August.

Contact

For enquiries relating to papers, please email graphite07-papers ‘at’ siggraph.org.

Subscribe to the GRAPHITE 2007 mailing list to receive conference updates:
http://lists.siggraph.org/mailman/listinfo/graphite2007.